Fiddian Warman

Fiddian Warman

For over two decades Fiddian has been fascinated by the creative application of digital technology in the physical domain. This activity has been principally focused on the adoption of physical computing for sculpture, installation and performance in the fine art, learning and cultural heritage sectors. Fiddian is founder and director of SoDA (Society of Digital Artists), a producer of physical and online interactives for art, culture and learning. These include online games and simulations, physical museum interactives, custom sculptural displays for events and consulting on creative and social innovations. He has 22 years of experience working with communities and enabling effective public engagement. Technically Fiddian has deep understanding and experience of electronics and other manufacturing, particularly crafting with wood and has some coding experience. He works with a network of skilled specialists to help when code or engineering gets too involved for him. He seeks out emerging software, sensor, actuator and other hardware technologies that could be deployed, particularly in tandem with a Neural Networks, to produce artworks that meaningfully resonate with their audiences. Issues around sustainability, particularly the loss of biodiversity and climate heating, are fundamentally important drivers of Fiddian’s creative practice. He believes engaging with audiences and ensuring all stakeholders part of the design process and employing iterative agile development methodologies are both crucial to successful project development.

For Estuary 2021, he's working with Jack McNamara on Tremor at the Edge of Vision: a site-specific walking exploration of The Peregrine.

Estuary Festival is supported by

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